Page 22 of Wildcard


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Our Duel’s virtual world is a night setting. Sheets of stars sweep the skies, while streaks of pink and purple linger at thehorizon, an image of the minutes right after sunset. Hundreds of giant glass archways curve through the air, each of them reflecting the light. When I look down at my feet, I realize with a start that I’m not standing on solid ground at all—but on the back of a creature. A moving creature.

Adragon. As long as a whale.

Its scales are illuminated with glowing neon stripes, and its wings are haloed in gold light, as if it were a robot. And when I look closer, I realize that the scales beneath my feet aren’t organic, but metallic.

I fall to my knees as the beast arches its enormous neck and lets out a column of fire from its mechanical jaws, outlining the clouds below us. Its shriek echoes across the world.

“Welcome to the Dragon’s Nest.” A voice reverberates overhead. Familiar, glowing power-ups materialize in the air, lighting up the evening with their colors—and at the same time, a selection of weapons appears in front of me.

Rope. Knives. Dynamite. Gun. Bow and arrows. Shield.

It’s a selection of the weapons that each Warcross team player would have, and I’m allowed to choose three of them to hang on my belt. A timer counts down above it. I have ten seconds. My mind whirls, and I grab for what’s familiar to me. The rope. The dynamite. Then I remember that I can’t just be an Architect—this isn’t a game where Roshan can protect me. So I put back the dynamite and grab for the shield and the bow and arrows right before the selection vanishes.

I clip on the silver shield armguards, then swing the arrows over my back and loop the bow across my chest. The gun might be useful, but if I’m on a dragon, then Zero probably will be, too,and I might need a way to swing up onto his. Rope and a bow will be my best bet.

My dragon swoops toward the closest glass arch to us. I look around for Zero, but see him nowhere. Even as a chant goes up from the Blackcoat spectators, indicating the start of the game, I’m still gliding alone through the air. Reflections from the arches throw me off. I whirl, thinking Zero’s behind me, but there are only more clouds.

“Game! Set!Fight!”

Suddenly, an enormous shadow lands on top of the arch right over us. A web of cracks jolts across the glass with a deafening splinter.

My head jerks up—and I see him there, Zero, on the back of a dragon with scales as black as a rain-soaked raven, its metal spikes shining with edges of dark silver light. His dragon hisses at me, then brings its wings down in one mighty swoop. The glass arch shatters into a thousand pieces.

I throw myself against my dragon’s shoulders and cross my forearms to activate my shield. The circular blue field bursts out from my armguards as glass shards pour down on me. The impact nearly knocks me flat. I flinch as if the weight were real.

[Player B] | Life: -20%

If it weren’t for my shield, a hit like that would have easily slashed my life bar in half. And in a real Warcross game, giving my opponent the advantage of a surprise attack like that before the starting call would be impossible. But here, cheats are commonly written in, sometimes as a game progresses live.

When is Zero going to show me the hack?

A roar from the onlookers fills my ears. I peer up through my shield in time to see Zero leap from the back of his dragon to hurtle down toward mine. He lands on one of its wings, then yanks a sword from his side. He slashes hard into the wing, puncturing the fold, and cuts a deep gash.

My dragon screams—it pitches to one side. The sudden lurch sends me tumbling, forcing me to break my armguard pose. My shield deactivates as I instead grab the edge of one of the beast’s scales and hang on. Below us, other dragons glide in and out between the glass arches, black silhouettes against the evening. A series of glowing power-ups hover above them, golden speed bursts and ice marbles, a sphere of green vines and a fireball.

My mind whirls, gauging the distance between me and each of them. That fireball is a Flamethrower power-up, strong enough to swallow an opponent whole. The sphere wrapped with vines is a Vine Trap, capable of entangling a player for five seconds, immobilizing them on the spot.

I haul myself up along the dragon’s scales. Zero lunges for me—I roll to one side before he can seize the glowing Artifact hanging over my head. He misses it by a bare inch. I roll over and over as he lunges for me again. My hands fumble for the rope at my waist, but then I feel Zero’s hand clamp down on my arm. He pulls me toward him.

I grit my teeth and kick—my metal boots hit him in the chest, and I push off as hard as I can. He loses his grip on me. I fling myself free of both Zero and my dragon, then plummet through the air. Wind screams against my ears.

As I go, I activate my shield again and turn it at an angle. It catches the air, letting me steer myself slightly sideways. I manage to navigate myself toward the fireball and the vinepower-ups. I throw both arms wide, grabbing the two power-ups simultaneously.

I look up to see Zero jump from the dragon and follow me down. I pocket the vine power-up, then take the fireball and unleash it, swinging it straight at him.

It explodes with a thunderous roar. Flames engulf both Zero and my injured dragon in a giant blaze.

[Player A] | Life: -100%

[Player B] STRIKES OUT [Player A]

I ignore the cheers and boos from the audience. Zero’s going to regenerate in no time, and with the way this game’s structured, he might have an unfair advantage again. As the wind whistles past my ears, I yank out an arrow strapped to my back holster and frantically knot the rope at my waist to it. I tie the rope’s other end around my chest. Then I fit the arrow to my bow right as I fall like a stone past the entire herd of dragons. I twist, point my bow up at the nearest dragon to me, and shoot.

The arrow hits true, lodging in between two scales on a dragon’s chest. Sparks fly from the burn of the arrowhead’s metal against the scales. The beast lets out a roar of annoyance as the rope pulls taut, yanking me to an abrupt halt with it. I pull myself up as quickly as I can as the dragon veers sharply to one side, narrowly avoiding colliding with a glass arch.

Above me, Zero reappears on the back of his black dragon. Its ice-colored eyes fix on me, and it plunges in my direction just as I swing myself up onto my new dragon’s back. This time, I point my dragon toward the arches.

“Higher,” I snap, urging it up. It obeys, turning its mechanical head where I want it to.