But what makes me freeze is the sight of the glass cylinder looming in the center of the cavernous space. The assassination lottery looks like it always does, with its list of names in scarlet letters and the current bid beside each one. Up on the higher deck and looking down at the list are assassins and hunters carefully analyzing the list.
What looks different is the name at the top of that list.
Emika Chen | Current Offer:5,625,000
No wonder everyone’s after me: 5,625,000 notes for my assassination.
“They can’t see you,” Zero says, cutting through my paralyzing terror. When I glance at him, he gives me a simple nod. I can’t see any part of his expression behind his dark helmet, of course, but his body is turned vaguely toward me, giving me the sense that he’s protecting me.
In spite of everything, I feel oddly safe beside him. It’s hard to believe that, not long ago, I’d first seen Zero in this very same space as my enemy, the bounty I was hired to hunt down by Hideo. Now the bounty has reversed.
Betting on the Final rematch is happening in another corner of the space, while others are clustered in a large crowd around the current Darkcross game, throwing amounts of money around at an increasingly frantic pace. Over the onlookers is a banner showing the match, followed by how much is at stake.
MIDNIGHT RAIDERS vs. HELLDOGS
Current Odds 1:4
“New game!” a voice calls out. An automated announcer is speaking now, its androgynous voice echoing around us. “Match ends when a player takes their opponent’s Artifact. Bets may be placed two minutes before the game’s opening call and can continue until the official start.”
I look at the chaotic audience. All of the patrons of the official Warcross teams are public figures with deep pockets, each one well-known. But the identities of the patrons of the Dark World teams are a mystery. Rumor has it that they are mafia bosses, gang leaders, and drug lords. None of them are stupid enough to publicly sponsor a team—but one Dark World team can earn double the profits of the Phoenix Riders. No wonder the teams down here can recruit such talented players. Some of them are even ex-Warcross professionals, those whose reflexes can’t keep up with the younger, upcoming stars. If you don’t mind playing an illegal game that could get you arrested at any time, then you’ll be showered with riches far beyond that of a legit, official Warcross player in the real world.
Of course, as with everything else down here, playing Darkcross comes with its own unique risks. Unlike Warcross played legally, where the only consequence of losing a game is your money and your ego... the patrons of Dark World teams are a dangerous crowd to disappoint. If you lose enough Darkcross games, you might see your own name up on the assassination lottery list. I remember one Darkcross player who was found hanging in his garage, his body bloodied and broken, and another who was pushed in front of a train.
“Several teams lost their players after the algorithm triggered,” Zero goes on as we move to a different part of the den. Here, the room is darker and emptier, some distance away from the others and partially separated by a film of light that acts likea curtain. “Of course, this has just made the betting all the more exciting and unpredictable.”
“Is that what we’re down here for? The games?” I look at him. “I thought you were going to show me how to break into Hideo’s mind.”
“We are.” Zero nods. “And I am.”
“How?”
“We recently uncovered a glitch in Hideo’s Link system. The same system that allows two people to communicate through their thoughts. The glitch only appears if you and I are Linked during a game of Warcross.”
I suck in my breath. “What kind of glitch?”
“During a regular Link session, you have to get permission from the other person in order to access any of their thoughts. But during Warcross, with the right hack, this glitch allows you into that person’s mind and memories without their consent.”
A glitch that lets you into your Linked partner’s mind. I imagine a stranger’s cold claws piercing my thoughts and memories, me powerless to stop it. How in the world did Zero find a glitch this huge?
Zero smiles at my confusion. “Even the biggest companies in the world aren’t that secure,” he reminds me.
No wonder we’re here. And no wonder Zero has wanted to Link with me. I stare up into his black helmet, suddenly feeling very exposed.
Zero brought me here to play a game of Warcross while Linked.
A slight buzzing tickles my ears. It’s the same sound I’d heard back during the Warcross championships, when Zero first interrupted my underwater game with the Phoenix Riders. A clicking sound makes me look down. I’m now encased in darkarmor of my own, crimson-red plates in contrast to Zero’s black. No doubt that if I were looking at myself, I would see my face hidden behind a helmet.
Then the Pirate’s Den vanishes, and I find myself standing in a Warcross world.
I’m going to play against Zero, one on one.
8
A one-on-one gameof Warcross is called a Duel. It’s the same game as Warcross itself, except without a team to back you up—and without a team, everything falls onto your shoulders. You are the Captain, Architect, and Thief. You are the Fighter and Healer.
I’ve watched Duels in the Dark World before, but I’ve never played in one. And down here, where screwing up in a game could endanger my life, I’m not feeling good about my chances.
Already, a crowd of gamblers has gathered around, and an announcer has started to take bets for and against each of us. I find myself wondering if anything will happen to me if I lose this game. Just how much do I trust Zero to demonstrate getting into my mind? What if he damages my account permanently? It seems like a lot of trouble to bring me here just for that... but it’s hard to be sure of anything with him.