Page 306 of Cocky


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You build tension through character. You allow moral ambiguity. You don’t flatten complex people into archetypes. That’s exactly what Obsidian requires.

I’d like to explore the possibility of you leading a game adaptation of the series under your studio. Not as a subcontractor. Not as a decorative “creative consultant.” As the narrative director with real authority.

If this is something you’re open to, I’d love to schedule a call this week. No pressure. This is just a conversation between two Black creators who care about the integrity of their work and its representation.

Regardless of your decision, I hope you know this: being misunderstood in a room does not mean you were wrong. Sometimes it just means you were ahead of the people judging you.

Looking forward to hearing from you.

Best,

Elliot Greene

Creator, Obsidian

Imaginate Studios

I read it once, then again, then again.

He wants to talk about adapting his comic,Obsidian, into a game.

Under my direction.

My chest tightens so hard I have to take a breath.

I close my eyes for a second.

Then open them again to make sure the email didn’t disappear.

It doesn’t.

I whisper, “No way.”

The Elliot Greene.

FromObsidian.

That comic sat in my uni bag for a year. That comic made me want to build worlds for a living. That comic is the reason I chose narrative design over safe corporate coding.

My hands shake.

I stand up like I’m about to run out the studio and scream in the street.

“Oi?” the receptionist asks gently. “You alright?”

“I’m fine,” I say too quickly. “I’m… I’m not fine. But I’m fine.”

I start pacing.

My phone buzzes again.

Another email.

Then a Teams message.

Then a Discord ping.

I’m too wired to answer any of it.